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Why Terrains?
Terrains are the 3D surfaces created from 3D Elements. Why do we need Terrains?
- Contours
- Quality Control / Debugging
- Draping Other Elements
- Components - 3D spatial elements
- Material Layers and Quantities
- Volumes
- Contours bring Joy to Engineers - or at least a sense of security
Contours are unmatched in conveying detailed information about surfaces - subtle changes in gradient can easily be spotted with contours.
For example, which looks easier to debug: without or with contours: